Even though I have experience with 3D Modelling in Maya, this was a challenging homework assignment for me, and I learned a lot. Prior to this assignment, I was not aware of fencing, deformers, and had not used the quad draw tool before. However, I'm really excited to apply this knowledge to future models. As for the assignment itself, I followed along as best as I could. For the final robot kitbash, I had fun turning the cute little robot into a hunkering tank. I tried to maintain the cuteness while juxtaposing it with the new militaristic elements.
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Sprint #5 Delivery
For this turn in I replaced my old fog media player textures with a more dynamic fog floor material with panning textures and waves, as well...
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Part 1: For Part 1, I implemented hierarchies, which was helpful to relearn. It is something I will definitely continue to utilize througho...
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For this turn in I replaced my old fog media player textures with a more dynamic fog floor material with panning textures and waves, as well...
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For this sprint I primarily completed setting up a realistic metal bending simulation for the grate breaking sequence in the ending. This ...
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