Sunday, August 29, 2021

3D Art Module 1 Week 1 Homework: Primitive Shapes Render






For this assignment, I staged primitive shapes in Maya, set up lighting, and created materials to develop appealing renders using Arnold. I had to refamiliarize myself with the rendering process, and I relearned how to increase samples to remove graininess from the final render. I also had fun experimenting with different lighting setups and materials, I was constantly tweaking intensity and position for lighting and color and reflectivity for materials. Overall, it was nice to get back into the swing of things in Arnold.


 

Sprint #5 Delivery

For this turn in I replaced my old fog media player textures with a more dynamic fog floor material with panning textures and waves, as well...