Wednesday, May 25, 2022
Anthony Monteagudo - CYBERSTEIN Summer Sprint #1 Delivery
For this sprint I am polishing the lightning VFX using Niagra and Houdini. I've been utilizing advanced Houdini techniques such as VATs and setting up destruction for debris (will be useful for future destruction simulations!).
Subscribe to:
Posts (Atom)
Sprint #5 Delivery
For this turn in I replaced my old fog media player textures with a more dynamic fog floor material with panning textures and waves, as well...
-
Even though I have experience with 3D Modelling in Maya, this was a challenging homework assignment for me, and I learned a lot. Prior to th...
-
Part 1: For Part 1, I implemented hierarchies, which was helpful to relearn. It is something I will definitely continue to utilize througho...
-
For this sprint, I shared the vfx work with Heather. We decided that I would take the lightning VFX, so I worked on those, and they are almo...